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FCV Engine 0.1
A tool and framework for tutorials in game development
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A utility class for handling scene-related tasks in the Unity editor, such as adding scenes to the Build Settings. More...
Static Public Member Functions | |
static void | AddSceneToBuildSettings (SceneAsset scene, bool enabled=true) |
Adds a Scene to Build Settings. | |
A utility class for handling scene-related tasks in the Unity editor, such as adding scenes to the Build Settings.
Definition at line 8 of file EditorSceneUtility.cs.
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static |
Adds a Scene to Build Settings.
scene | Scene to be added |
enabled | If the scene should be enabled in settings |
Definition at line 15 of file EditorSceneUtility.cs.