FCV Engine 0.1
A tool and framework for tutorials in game development
Loading...
Searching...
No Matches
EditorSceneUtility Class Reference

A utility class for handling scene-related tasks in the Unity editor, such as adding scenes to the Build Settings. More...

Static Public Member Functions

static void AddSceneToBuildSettings (SceneAsset scene, bool enabled=true)
 Adds a Scene to Build Settings.
 

Detailed Description

A utility class for handling scene-related tasks in the Unity editor, such as adding scenes to the Build Settings.

Definition at line 8 of file EditorSceneUtility.cs.

Member Function Documentation

◆ AddSceneToBuildSettings()

static void AddSceneToBuildSettings ( SceneAsset scene,
bool enabled = true )
static

Adds a Scene to Build Settings.

Parameters
sceneScene to be added
enabledIf the scene should be enabled in settings

Definition at line 15 of file EditorSceneUtility.cs.


The documentation for this class was generated from the following file: