FCV Engine 0.1
A tool and framework for tutorials in game development
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MainMenuHandler Class Reference

Handles the main menu operations, such as starting the game and quitting the application. It also manages adding scenes to the build settings for the editor. More...

Inheritance diagram for MainMenuHandler:

Public Member Functions

void StartGame ()
 Loads a scene using scene path in class.
 
void QuitGame ()
 Closes the application.
 

Private Attributes

string scenePath
 Scene path from scene asset.
 

Detailed Description

Handles the main menu operations, such as starting the game and quitting the application. It also manages adding scenes to the build settings for the editor.

Definition at line 12 of file MainMenuHandler.cs.


The documentation for this class was generated from the following file: