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FCV Engine 0.1
A tool and framework for tutorials in game development
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Handles the main menu operations, such as starting the game and quitting the application. It also manages adding scenes to the build settings for the editor. More...
Public Member Functions | |
void | StartGame () |
Loads a scene using scene path in class. | |
void | QuitGame () |
Closes the application. | |
Private Attributes | |
string | scenePath |
Scene path from scene asset. | |
Handles the main menu operations, such as starting the game and quitting the application. It also manages adding scenes to the build settings for the editor.
Definition at line 12 of file MainMenuHandler.cs.