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FCV Engine 0.1
A tool and framework for tutorials in game development
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A component that can be added to any object to give it a floating animation in game. More...
Public Member Functions | |
| void | StopAnimation () |
| Stops the floating animation. | |
Private Member Functions | |
| void | Start () |
| Starts coroutine for the float animation logic. | |
| IEnumerator | FloatAnimationLogic () |
| Makes the item float up and down using a easing curve and coroutine. | |
A component that can be added to any object to give it a floating animation in game.
Definition at line 9 of file FloatAnimation.cs.
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private |
Makes the item float up and down using a easing curve and coroutine.
Definition at line 36 of file FloatAnimation.cs.