FCV Engine 0.1
A tool and framework for tutorials in game development
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AnimationEventHandler Class Reference
Inheritance diagram for AnimationEventHandler:

Public Member Functions

void FireAnimationEvent ()
 Functioned used to couple inspector UnityEvents and AnimationKeyFrameEvents.
 

Detailed Description

Definition at line 6 of file AnimationEventHandler.cs.


The documentation for this class was generated from the following file: